It's a good idea to get started with Pixel Streaming within a LAN or VPN first, which means you can use localhost or 127.0.0.1 as your Pixel Streaming IP address. IP addresses: You'll need to know the IP address of your computer if you intend to test Pixel Streaming over the Internet. Stop other web servers: If your computer is running any other Web servers, stop them for now. If you need to change these defaults, see the Pixel Streaming Reference. Open network ports: Make sure you have the following network ports open for communication on your local network: 80, 8888. Install node.js: If you don't already have node.js installed on your computer, you'll need to download and install it. For details, see the Pixel Streaming Reference. PrerequisitesĬheck your OS and hardware: The Pixel Streaming plugin can only encode video on computers running Windows and Linux operating systems, with certain specific types of GPU hardware. However, the same steps should work for any Unreal Engine project. The images for the steps on this page illustrate the procedure using a project built from the Third-Person Blueprint template.
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